BIO
Hello!
My name is Jakub. I am a Czech native with a passion for Games and 3D Art. Recently, I have graduated in Games Track at Gnomon School of Visual Effects. Before Gnomon I was modeller and texturer at Bohemia Interactive Studios in Prague, Czech Republic.
I am passionate about art, games, 3D Art, Game Engines and bringing moving and engaging experiences to life.
Bohemia Interactive Studios (Prague, Czech Republic) June 2013 - September 2015
First professional experiences with 3D. I was responsible for creating high quality game assets. This included wide range of tasks from modeling, texturing, asset baking, UVs, to final imeplentation into the game engine.
Projects: DayZ, ArmA III, Take on Mars
Freelancer (Prague, Czech Republic)
February 2011 - May 2013
2D/3D Artist
Education
SKILL AND TOOLS
I firmly believe that I have these super powers
My previous masters teached how to modeling so I keep that knowledge untill now and I am developing to be better in this. Texturing is also my essential power and it is probably the strongest skill I have. Another abilities I have are (animations, VFX for Games, traditional sculpting, lookdev) and many undiscovered yet.